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Im very interested to learn about computer graphics but the more I look into it I kinda feel its a niche field and not much strutted resource or curriculum is available. Would you have any tips on where I should start?


For 3D, the book “Physically Based Rendering” by Humphreys & Pharr is excellent. I think the entire text is free online nowadays.


The full text is available here: http://www.pbr-book.org/

The source is available here: https://github.com/mmp/pbrt-v3/

The latest text has an additional author: Wenzel Jakob


If you like some practical project I can highly recommend Day tracing in one weekend by Peter Shirley.




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