I was hopeful, because I tend to think most "universal" principals are 80% working around problems/limitations/design choices of, at the time, mainstream programming languages (C, C++, Java). Which don't apply to (some) other languages (which have different limitations of their own).
But, I don't think this author gets it (what the SOLID elements actually are, nor how they are moot when using languages that solve the same issues they are solving).
But, I don't think this author gets it (what the SOLID elements actually are, nor how they are moot when using languages that solve the same issues they are solving).