I know what you mean about the panning. If you've never looked into it, film shutter angles are an interesting topic. Conventionally, the shutter is open for 50% of the frame. At 24fps, that does create a noticeable judder, but also makes movement less blurry. You can reduce or increase the angle, but it's a trade-off either way at 24fps.
48+fps makes motion both a lot smoother and less blurry, however for me, it makes their costumes look a lot more like... costumes. For example when I watched The Hobbit in 48fps, it felt more like a LOTR themed fancy dress party than a film.
I suspect, in time, most people will get used to high frame rates as it becomes more common and learn to suspend disbelief the same way they do at low frame rates. Objectively, it looks fantastic.
I realise I'm in the minority, but I had the opposite reaction watching The Hobbit in 48fps. It looked no more like a set with costumes than other films do, but I was no longer unpleasantly distracted by any fast movement or panning.
As far as I'm concerned, everything should be shot and delivered at 120.
Would be nice to have variable frame rate, so both panning and action could look good. Shoot everything in 120fps (divisible by 24, 30, 60) and simply skip frames when appropriate.
48+fps makes motion both a lot smoother and less blurry, however for me, it makes their costumes look a lot more like... costumes. For example when I watched The Hobbit in 48fps, it felt more like a LOTR themed fancy dress party than a film.
I suspect, in time, most people will get used to high frame rates as it becomes more common and learn to suspend disbelief the same way they do at low frame rates. Objectively, it looks fantastic.