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> ...article about browser graphics

Despite the name, WebGPU isn't limited to browsers, I think the article sort-of implies that without explicitly pointing it out (until late into the article).

Instead WebGPU has a good chance to become the 'missing link' standard cross-platform 3D API that sits above D3D12, Metal and Vulkan and at the same time is relatively straightforward to use for mere mortals.



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