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WebGPU can be used outside of the browser through native libraries:

https://github.com/gfx-rs/wgpu

https://dawn.googlesource.com/dawn

(these are the libraries that are used in Firefox and Chrome to provide the WebGPU implementation, don't know if Apple/WebKit also has open-sourced theirs)

Some non-browser WASM runtimes also have WebGPU support already, but unfortunately only for offscreen rendering or compute tasks (e.g. for writing cross-platform windowed apps as WASM blobs, there's a window system glue layer missing).



> don't know if Apple/WebKit also has open-sourced theirs

https://github.com/WebKit/WebKit/tree/main/Source/WebGPU




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